UV Editor Edit menu

Copy

Copies the UVs for a selected face to the clipboard so they can be copied (pasted) to another face. For information, see Copy Attributes Options.

Paste

Pastes UVs that were previously copied to the selected face.

Delete

Deletes the currently selected component from the mesh.

Pin Selection

Locks the selected UVs so they cannot be modified. By default, pinned UVs appear blue.

Invert Pinning

Reverses any currently pinned / unpinned UVs.

Unpin Selection

Unlocks the selected UVs if they are currently pinned.

Unpin All

Unlocks all pinned UVs.

Reset UV Editor UI

Returns all UV Editor settings to their default values.

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