Copies the UVs for a selected face to the clipboard so they can be copied (pasted) to another face. For information, see Copy Attributes Options.
Pastes UVs that were previously copied to the selected face.
Deletes the currently selected component from the mesh.
Locks the selected UVs so they cannot be modified. By default, pinned UVs appear blue.
Reverses any currently pinned / unpinned UVs.
Unlocks the selected UVs if they are currently pinned.
Unlocks all pinned UVs.
Returns all UV Editor settings to their default values.