Camera-Based Mapping options

Creates UV texture coordinates for the selected object based on the current camera view as a planar projection. That is, the camera view becomes the plane of projection.

Use these options to set what happens when you select UV > Camera-Based.


Create new UV Set

Turn this option on to create a new UV set and place the newly created UVs in that set. Type the name of the UV set in the UV Set name box.

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