Conform Options

Use the Conform command to wrap the vertices of one object onto another. Use the following options to set what happens when you select Mesh > Conform.

Projection
Along Normals
Snaps each selected component to the closest point on the live surface. In the following example, the vertices of the plane are snapped to the sphere along the plane normals.
Closest Point
Snaps each component to the closest point on the live surface. In the following example, the vertices of the plane are snapped to their closest point on the sphere.

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