Display UVs

UVs are viewed and edited in the 2D view of the UV Editor (UV > UV Editor). UVs display whenever a polygonal or subdivision surface mesh is selected in the scene view. When the 3D mesh is de-selected the UVs are no longer displayed in the UV Editor.

By default, all of the UVs for a selected object get displayed. You can display a subset of UVs using the Isolate Select feature. For more information see Display a subset of UVs.

Note:

The 2D representation of UVs cannot be displayed in the Maya scene views.

To display UVs in the UV Editor

  1. Select UV > UV Editor to display the UV Editor.
  2. Do one of the following: