Dig into Maya's powerful modeling toolset to create everything from 3D props, environments, and characters.
Modelling is the cornerstone of 3D, basically creating shapes made of mathematical and geometric elements, such as polygons and NURBs.
Manipulating points on a Polygon sphere (left) and a NURBS sphere (right)
Maya uses four different types of modeling, and each one is covered extensively in a separate section.
Topics in this section