This page lists issues fixed in the Maya 2023 release. If you are upgrading from Maya 2022, please note that this release also includes fixes delivered in the Maya 2022.1, Maya 2022.2, and Maya 2022.3 updates.
Animation |
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Graph Editor: Splines representation is broken on Intel HD Graphics 4000 MAYA-121070 |
Graph Editor: Infinity curves look the same as regular curves MAYA-112684 |
Graph Editor: Frame All / Frame Selection do not work through the View menu MAYA-109754 |
Graph Editor: Crash opening scene if Graph Editor displays curves while saving MAYA-114690 |
Graph Editor: Curves are not displayed when opened through panel menu MAYA-110408 |
Graph Editor: Cannot frame with "F" hotkey if the script editor window is underneath MAYA-111034 |
Keyed Blend Shape not updating properly MAYA-120985 |
HIK : Auto key on layers causes HIK rig deformity MAYA-120760 |
Crash working in Time Editor with 20+ audio clips MAYA-114222 |
Key tick sizes remain tiny regardless of preference MAYA-114216 |
Skincluster is not applied until scene is reloaded or re-evaluated MAYA-114083 |
Setting influence type on Wrap deformer causes crash MAYA-113783 |
Component Tag: Using FBX import in namespace creates invalid tag name MAYA-113656 |
Crash when baking nodes with proxy attributes to a new layer MAYA-113118 |
CPU blendshape does not match GPU deformation MAYA-112976 |
Crash when copying skin weights MAYA-112966 |
Remove GPU support for animated topology MAYA-112796 |
getChain does not return deformers in correct order MAYA-112725 |
Tangents are not correctly applied via the setKeyframe command when running in mayapy/batch mode MAYA-112374 |
compressUndo has incorrect behavior MAYA-112361 |
Colored keyframes are all the same color on the Time Slider MAYA-112305 |
"Scale Curve" changes on CurveWarp break on save and reopen MAYA-112219 |
Morph forces upstream morphTarget/driver deformers on CPU MAYA-112132 |
Blendshape forces upstream driver/inputTarget deformers on CPU MAYA-112131 |
MGPUDeformerBuffer of the targetGeometry is INVALID in the basicMorphGPUDeformer::evaluate() function MAYA-112130 |
Evaluation Toolkit : Settings in the Advanced subsection of Modes section are not preserved MAYA-111578 |
Changing audio node name breaks audio menu MAYA-111337 |
Bullet physics pivots are not updated when constraints/rigid bodies are moved MAYA-110854 |
Crash using mayapy with FBX file containing bakePartialHistory and blendShape MAYA-110547 |
Crash in TvertexEdgeIterator::edgeVertex when saving due to threading issue MAYA-110462 |
Toon Shader: Changing Lighting Based Width on Outline has no effect in Serial/Parallel evaluation MAYA-110388 |
parentOffsetMatrix not taken into account with Alembic exporter MAYA-104847 |
BlendShape targets with no delta information do not evaluate on GPU MAYA-108863 |
Cached Playback: IFF image planes do not display using Arnold renderer MAYA-107791 |
Keying quaternion rotation with auto-key generates wrong values MAYA-107761 |
Camera Sequencer: Crash when shot name contains only numbers MAYA-113673 |
Camera Sequencer: Sound hitch when switching between audio clips MAYA-106951 |
Keys displayed in Time Slider need 'Show Upstream Curves' option MAYA-111690 |
Animation Performance |
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leastSquaresModifier node causes cycle check warnings with parallel evaluation MAYA-113951 |
Unable to attach deformer to individual nParticles MAYA-113259 |
Error in TpolyGeom::copyCleanParts causes crash with GPU deformer MAYA-112632 |
Crash on close when releasing OGS resources MAYA-112422 |
GPU override can cause crash when output geometry is missing matching input indices MAYA-111116 |
Crash when pulling on matrix as Xform and matrix MAYA-110597 |
Race condition when evaluating multi attributes with mix of static and animated attributes MAYA-110506 |
UpdateAE causing scene graph re-evaluation MAYA-110461 |
Paint Effects: Geometry regenerated every frame if only visibility animated MAYA-110411 |
Paint Effects: Computation happens twice during rendering MAYA-110389 |
Paint Effects: TdnDynBrush causes slow playback in parallel evaluation MAYA-110182 |
Paint Effects: Strokes slow down playback performance MAYA-107549 |
Crash manipulating eye target controller MAYA-110387 |
Cached playback slows down subsequent file open operations MAYA-110296 |
EM Manipulation broken for rig controllers using cyclical evaluation MAYA-110013 |
GPU Override: Animated material is causing scene graph to be constantly repartitioned MAYA-109991 |
Caching : Image planes : Error appears when importing QuickTime movie MAYA-107722 |
Maya slows down increasingly while doing the same operation in a loop MAYA-107189 |
Parallel Evaluation : Toggling visibility of object display layers is slow MAYA-107052 |
Deformer result can be affected by background caching. Deformers affected: Wrap, ProximityWrap, Cluster, DeltaMush, FFD (Lattice), FuncDeformer, Tension, Solidify, Wire, ProximityPin, UVPin MAYA-105169 |
Unexpected mini freezes when setting keys MAYA-103570 |
setKeyframe command doesn't update MAYA-102941 |
Image Planes : Aspect Ratio doesn't respect aspect ratio of image MAYA-102466 |
Parallel Evaluation: Motion trail does not update when edited in the Graph Editor MAYA-111055 |
Parallel Evaluation: Hard crash on file open with empty evaluation results MAYA-109427 |
Parallel Evaluation: Switching visibility of geometry on/off is noticeably slower in scenes containing larger numbers of transform, joint and locator nodes MAYA-104850 |
Parallel Evaluation: AnimLayers that have single keys are not evaluated MAYA-102063 |
Parallel Evaluation: Crash when scrubbing nucleus nodes MAYA-100705 |
Parallel Evaluation: Delay modifying static keys in the Graph Editor MAYA-96242 |
Keys added with MFnAnimCurve::addKeys to an existing flat curve do not update in Parallel Evaluation MAYA-109643 |
Cached Playback: EXRs in imagePlane get darker during playback MAYA-107538 |
Cached Playback: EXR images on image planes do not cache with display mode RGBA MAYA-108240 |
Cached Playback: Wireframe cage left behind during Bullet simulation (OGL core profile only) MAYA-96188 |
Cached Playback: Crash from attributes pulling animation from multiple animated condition nodes MAYA-108856 |
Ctrl + drag on Attribute Editor triggers CPU and GPU MAYA-108127 |
Left-mouse dragging on Channel Box triggers CPU losing fluidity MAYA-108055 |
Scaling keys in Graph Editor triggers CPU losing fluidity MAYA-107995 |
FBX |
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Opening FBX file creates display layers that are not deletable MAYA-106820 |
Extra attributes added to file node are lost when exported to FBX MAYA-106011 |
FBX export mesh with bones incorrectly assigns lambert materials MAYA-105806 |
Enum Property doesn't retain selection when importing FBX file into MotionBuilder MAYA-104440 |
Foundation |
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Imported audio clips don't retain filename MAYA-121227 |
CER 47381501: Crash importing Alembic file (openmaya createUVSetDataMesh, abcimport setColorsAndUvs) MAYA-120762 |
Protect undo queue from being disabled because of script failures MAYA-114618 |
The cmds.file command returns empty string MAYA-114467 |
Custom transform's locked attribute continues to be evaluated and updated MAYA-114460 |
Apply Qt patch QTBUG-60257 for "QXcbClipboard: SelectionRequest too old" warnings on Linux. MAYA-114411 |
Export Selection Playblast/Thumbnail options are not available in file save and export all/selection option box with OS native dialog MAYA-113978 |
Python API 2.0: Precision is lost when setting MMatrix component value MAYA-113935 |
Python API 2.0: MPxNode.legalConnection unusable MAYA-89762 |
Python 2.0 API Bug: MPxContextCommand missing syntax() method for custom flags MAYA-106092 |
Importing FBX files containing materials of unknown type may cause Maya to crash MAYA-113919 |
Custom plugin transform does not manipulate correctly in object axis mode MAYA-113888 |
Crash using "Export /IncludeGrp/BindPose" FBX export setting in Maya MAYA-113868 |
disconnectAttr command : Error message lists wrong attribute MAYA-113764 |
Crash if textScrollList command has no font passed to it MAYA-113621 |
Maya crashes when deleting objects set to 'Look Through Selected' MAYA-112988 |
Nodes with compound and time attribute connections crash Maya MAYA-112896 |
Copying referenced node's name from attribute editor triggers Maya's node copying MAYA-112693 |
Crash when running code that manipulates MPlugs MAYA-112585 |
Fixed an issue in the container command where object names were matched without using the fully qualified unique name. MAYA-112437 |
Crash from invalid pointer passed to getFirstPathTo and getInstancePath MAYA-112379 |
Fix a startup crash with mouse wheel scrolling when Maya is initializing and loading a scene file MAYA-112328 |
Packed multi attributes are missing on save after setAttr MAYA-111867 |
Paint Skin Weights opacity and value sliders are too short MAYA-111748 |
Custom Transform does not work with rotate manipulator MAYA-111694 |
Mac : Paint weights or sculpt brush cursor overlay disappears after toggling panes MAYA-111446 |
buildconfig file in devkit still uses -std=c++11 MAYA-110879 |
A misleading warning message about OpenMP has been removed from the threadCount command MAYA-110768 |
shiboken2 module breaks Python error display in the script editor MAYA-110705 |
Entering more than 7 decimal places in the UI will be rounded to 7 digits MAYA-110665 |
Crash when importing Catia .cgr file MAYA-110399 |
Default values for vectorArray dynamic attributes are not saved MAYA-110158 |
MPointArray / MVectorArray class indexing returns a copy instead of a reference MAYA-109949 |
File export time increases with scene complexity between Maya 2019 and 2020 MAYA-109657 |
Can't change values in enum attribute in Channel Box if new value's index is equal to current value MAYA-108178 |
Fix missing pyside2-uic and pyside2-rcc.exe files in PySide 5.15.1 artifact MAYA-107442 |
getPointsAtUV gets unexpected internal failure on valid UV location MAYA-105927 |
Crash when clicking attribute of plugin node after renaming without pressing |
VP2 : MPxContexts::doPtrMoved can crash Maya in a torn-off view MAYA-101113 |
Maya crashes when calling MPxManipulatorNode::thisMObject() MAYA-99346 |
Game Exporter does not save "Include Children" settings MAYA-95585 |
Unable to re-dock all floating windows on KDE MAYA-105792 |
Saved preset for Game Exporter does not include attribute includeChildren MAYA-95440 |
Mac : Maya disappears and starts beeping when activating the hotbox in OSX Fullscreen mode MAYA-110658 |
MacOS Tumble Performance is slow when Help line is visible MAYA-108906 |
Python 3: Random result or crash when accessing Python API 2.0 arrays with out of range or negative index MAYA-110711 |
Python 3: Error in Maya with Python 3 when exporting and importing XGen presets. MAYA-111212 |
General |
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App Home triggering a crash at launch MAYA-113794 |
PSD File Texture node not updating in VP2 when switching layers MAYA-108978 |
Unable to rebind Show Hotbox and Hide Hotbox hotkeys to the same hotkey (press/release) MAYA-107868 |
Legacy FX |
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FBX : Export Selection is linked to the Include Options of the mayaAscii export options MAYA-41791 |
Modeling |
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Camera rig and Snap to Point causes crash MAYA-115218 |
Shape Editor Groups will sometimes cause crash when importing a Maya ASCII file MAYA-114910 |
NURBS Extrude fails with high rotation numbers MAYA-114828 |
cmds.polyDisc does not return the created mesh and transform MAYA-114771 |
Cannot change pencil curve tool degree MAYA-114756 |
Linux and Mac: Crash when point snapping pivot MAYA-114260 |
Adjusting Extrude Thickness produces unexpected results MAYA-114108 |
Crash using Soft Select in modelingToolkit MAYA-113337 |
Shape Editor Duplicate option won't respect painted blend shape weights MAYA-113265 |
Poly Primitives : Should all return the names of the nodes they create MAYA-112971 |
CER crash with transfer vertex order in polyengine, TpolyGeom, copyParts MAYA-112820 |
Maya freezes when creating expressions if gameVertexCount plugin is loaded MAYA-112174 |
Using sculpting tools such as Relax will make faces disappear MAYA-111869 |
Sculpt tool marking menu x/z axis inverted MAYA-111186 |
Scale Tool Reset does not restore axis mode back to Object MAYA-109932 |
Bake Pivot command runs slow on large meshes MAYA-109930 |
Poly Cylinder Cap UV is off-center MAYA-105019 |
polyMoveUV node saves inputComponents attributes incorrectly with .mb format MAYA-104916 |
Automatic UV projection with history makes moving UVs slow MAYA-99889 |
Maya crashes when using 3D Paint Tool or Paint Vertex Color Tool on NURBS MAYA-99775 |
Crash when trying to read object set data with MItMeshPolygon during redo MAYA-97739 |
Snap to point doesn't work at curve beginning or end points within same curve MAYA-97025 |
The Unfold3D algorithm used by several commands and tools does not take an object's scale into consideration MAYA-94784 |
Locked normals break when extracting polygon MAYA-94010 |
Quad Draw : Dots are slow to draw on a dense mesh MAYA-92839 |
Selecting a row of vertices along the border of a mesh selects all vertices MAYA-92470 |
Undo doesn't work for the new Primitives MAYA-85654 |
Not all texture files are displayed in Texture Centric UV linking window MAYA-61095 |
Instance command does not copy transform values when called with a shape node MAYA-110660 |
curveWarp Scale Curve and Twist Curve widgets are broken MAYA-109203 |
Warp Image function result is broken MAYA-103274 |
Unable to UV link if same name object exists in other hierarchy MAYA-16136 |
Extrusion crash in CollectLines or CollectFacets function MAYA-113446 |
Sculpting: Regression in performance from 2019 MAYA-110502 |
Snap To Points not working in Isolation Mode MAYA-98198 |
Motion Graphics |
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Error when importing "httplib2" module in MASH plugin MAYA-112887 |
Referencing file without MASH loaded that uses MASH will add MashFilter in namespace MAYA-88507 |
Rendering |
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Overrides on iRay Render Settings nodes don't apply during Batch Rendering MAYA-107499 |
Rigging |
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XGen Interactive Grooming collision objects > Collider menu is displayed within the Extra Attribute MAYA-112604 |
Unexpected query return when item has no driven keys MAYA-98714 |
Remove Unused Deformers removes deformer using ComponentTags MAYA-121557 |
Crash upon IK solver disconnect MAYA-114034 |
Cannot bind MFnWeightGeometryFilter to deltaMush node MAYA-113933 |
Crash when using Wire deformer with custom deformer weights MAYA-113857 |
Node Editor: Nodes are deleted on save MAYA-113316 |
Deleting proxy attribute and saving the scene causes crash MAYA-113122 |
Match transform does not work with HIK effectors/custom transforms MAYA-112997 |
parentConstraint AE template breaks with multiple constraints driving multiple targets MAYA-112366 |
Right-Click changes componentFallof painting target MAYA-111587 |
Variable define error in node_interface.py MAYA-111327 |
Bezier handles & CVs don't work with Component Tags MAYA-111189 |
Deleting originalShape will crash Maya on GPU MAYA-110185 |
OpenCL crash with tangent-space blend shape MAYA-110025 |
Texture Deformer ignores UVs of nurbsSurface MAYA-109440 |
Crash using InvertShape on nurbSurface MAYA-109429 |
GPU Override : Attribute does not update correctly with mouse drag in Attribute Editor/Channel Box MAYA-106613 |
UI |
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In-view messages are not showing up if the script editor is minimized MAYA-114057 |
Crash on File > New if multiple viewports are displayed and Hypershade is opened MAYA-113493 |
Mac : Big Sur : Maya switches Mission Control space when invoking Hotbox marking menu in fullscreen mode MAYA-113257 |
Node Editor: New nodes should not be added when saving MAYA-113232 |
Accidental loss of node network in node editor MAYA-112980 |
Node Editor: Long name node types are cut off MAYA-112979 |
Node editor & Hypershade do not display input connections for a dynamic attribute MAYA-112125 |
lsUI loses window objects after switching the workspace MAYA-111234 |
UI Scaling: Checkboxes display incorrectly with scaling set to 150% MAYA-110664 |
Graph Editor is blank after docking MAYA-110496 |
Channel Box font size has changed MAYA-109292 |
New "Regraph Connected Nodes" option in the Node Editor MAYA-108776 |
Fix several Selection/Deselection issues in node editor MAYA-105393 |
Focus jumps to "Set traversal depth" after creating a node in Node editor MAYA-105392 |
-columnWidth of scriptTable can't set to less than 42 MAYA-102801 |
Renaming errors in Outliner with hidden namespaces MAYA-91007 |
Filter of Node Editor in Hypershade is different in non-English language UI MAYA-90136 |
workspaceControl windows are visible but not listed by lsUI command MAYA-79572 |
USD |
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Display colors do not match source lambert in vp2 render delegate MAYA-121511 |
[Github # 1991] Changing wireframe color triggers 5 unconsolidated frames MAYA-121316 |
[GitHub #1808] Outliner not updating with new prim defined in Python MAYA-115171 |
Silent crash when uploading a USD scene file MAYA-115091 |
[Github #1834]UsdPreviewSurface export has several correctness problems MAYA-114979 |
[GitHub #1687] "uniform" opacity primVar causes geometry disappear MAYA-114567 |
[GitHub #1761] Crash when trying to display a child node of an invisible proxyShape MAYA-114407 |
[GitHub #1762] Crash when parenting prims under an instanced prim MAYA-114374 |
[GitHub #1763] Crash when duplicating groups with loaded descendants MAYA-114369 |
[Github 1543] Unloaded prims should appear in the outliner MAYA-113820 |
USD : Shadows not casting properly in certain cases MAYA-113212 |
Export selection with animation does not export animation MAYA-113125 |
Failed verification: ' !propName.IsEmpty() after parenting/ungrouping MAYA-112917 |
[Github #1588] USD import errors with USDz errors even on different usd formats MAYA-112854 |
[GitHub #1587] Picking in the viewport hits USD objects behind the camera MAYA-112806 |
[Github 1542] Payload status is not respected when duplicating an object in USD MAYA-112773 |
Make sure objects are selected after ungrouping MAYA-112732 |
[GitHub #1532] Add missing geometry requirements for custom surface shaders MAYA-112624 |
[GitHub #1169] Selection Highlighting in viewport 2.0 via UFE api causes a crash MAYA-112601 |
Make sure objects are selected after parenting MAYA-112126 |
[GitHub 1418] Grouping a prim twice crashes Maya MAYA-111835 |
MayaUSD Point Snapping : When moving a pivot (such as rotate pivot) we WOULD like to snap to the selected object MAYA-111686 |
[GitHub #947] MayaUSD Basis Curves : Importing this curve doesn't work, no NURBS curve shape is created MAYA-111503 |
USD : Center Pivot tool is not working MAYA-111036 |
USD Instances disappear when Use Default Material is enabled MAYA-108563 |
[GitHub 796] USD Exporter doesn't write out non-default material values coming from a referenced file MAYA-107837 |
Creating lots of tabs in the AE is slow & the attached scene tries to create 32000 tabs MAYA-107218 |
Viewport |
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OGS plug-in path should prefer MAYA_LOCATION over exe path MAYA-110145 |
Maya does not utilize texture file clamping with GLSL shaders MAYA-108181 |
GPU Cache with Offset Parent Matrix doesn't live update in Viewport MAYA-103832 |
[Nvidia 200777676] driver bug: Screen-space ambient occlusion artifacts when using USD instancing & VP2 MAYA-121026 |
Crash enabling shadows for Xgen scene MAYA-112102 |
Viewport shadow color does not update dynamically when value changes MAYA-121139 |
Crash when mesh has userNormals and skinCluster ".deformUserNormals" attribute set to true MAYA-114445 |
PaintFX strokes disappear in all viewports when using "use default materials" shading option MAYA-114368 |
X axis manipulator is black instead of red in VP2 (translate, rotate and scale) when Film color profiles applied MAYA-113965 |
View 'Select Camera' selecting shapeNode instead of cameraNode MAYA-113925 |
Custom Image Plane nodes with animated transparency inputs do not update while scrubbing MAYA-113743 |
Mac: Performance cost of calling [NSOpenGLContext update] too often MAYA-113545 |
Mac: "const" is disabled in shaders, causing performance loss MAYA-113313 |
Smooth Mesh Preview support for ObjectSet color component override MAYA-113062 |
Inconsistent joint click detection MAYA-112750 |
Non-shadow-casting MRenderItems contribute to directional light shadow bounds MAYA-112648 |
GPU detection on Linux with non-standard displays creates Xorg.100.log file MAYA-112450 |
Controls and geometry temporarily disappear in Viewport MAYA-112418 |
MRenderer::render can't render namespaced cameras in batch mode MAYA-112134 |
GPU Cache geometry doesn't respect Selection Highlighting MAYA-111809 |
Stereo camera cannot be displayed in VP2.0 MAYA-111375 |
Python : Using cmds.makeIdentity() with NURBS curves has unexpected results MAYA-111089 |
Top CER 2022: Maya crashes on startup with Intel GPU MAYA-110700 |
Missing API doc about MRenderOverride lifetime and memory leak in relevant devkit examples MAYA-103638 |
Multiple texture samplers not working in GLSL MAYA-89421 |
Selection precision limitations with huge triangles MAYA-84666 |
Transparent back faces are incorrectly occluded by transparent front faces MAYA-82136 |
Component default color override doesn't show in VP2 MAYA-95095 |
Default locator VP2 support doesn't allow plug-in to provide subscene override MAYA-110108 |
VP2.0: IBL shader referencing a deleted render target causes a crash MAYA-111879 |
VP2.0: Image Planes combined with Quad Draw make objects disappear MAYA-111056 |
VP2.0: MSceneRender always rendering selection highlight even though it is not set in the MSceneFilterOption (kRenderPostSceneUIItems is disabled) MAYA-110627 |
VP2.0: Isolate select is not updating on hierarchy changes MAYA-107211 |
VP2.0: Transparency 'Depth Peeling' and 'Weighted Average' fail on DX11 shaders not set 'Double Sided' MAYA-90646 |
VP2.0: Ramp position differs from render MAYA-88051 |