Specify the color space for textures and other image inputs

When you add an image to a color-managed scene, you need to specify the color space used by the image so that the colors can be properly converted to the working space used for rendering.

New File textures and image plane nodes in the scene initially use the color space determined by the Input Color Space Rules in the Color Management preferences (see Define rules to assign color spaces for input files). However, you can change each node individually by manually setting Color Space in its attributes.

  1. Add an image file to the scene.
  2. Verify the Color Space attribute.
  3. If necessary, change Color Space to the correct value for the image file. If you do so, you should probably also activate Ignore Color Space Input Rules so that the color space that you have assigned does not get changed if the rules get reapplied.

Once an input color space has been assigned, it does not change unless you change it manually or reapply the color space input rules to the whole scene (see Change existing input color spaces automatically by reapplying rules).

Determine the correct color space for an image file

You should always use the correct color space for each image. If you are not sure of the color space that an image uses, you should try to find out for certain or else the results may be incorrect. However, here are some general guidelines:
  • Most digital paintings and photos that are used to represent color values should generally be set to sRGB. This includes PNG images, as well as JPEG, Targa (.tga), 8 and 16-bit TIFF, and many other integer-encoded formats. Note that when images set to sRGB are converted to the rendering space, the sRGB gamma encoding gets removed but no inverse tone map is applied.

    However, wider-gamut spaces are becoming increasingly used.

  • EXR files, .hdr files, and floating-point TIFF files are almost always scene-linear. There is a very good chance that they use scene-linear Rec 709/sRGB, but if the result looks incorrect then you can try ACEScg or one of the other scene-linear options. Images saved according to the SMPTE 2065-4 standard for OpenEXR are stored in the ACES2065-1 color space. This is the Academy-recommended method for interchanging scene-linear image files between facilities and for archiving.
  • Images that represent non-color data such as normal maps should not have any color management applied. Set the input color space to Raw.
  • Image planes used as backplates might use one of several color spaces. Scanned film plates typically use Log film scan (ADX). Footage from a digital cinema camera should use the option corresponding to the specific type of camera, such as ARRI LogC or Sony SLog3.