Add dynamic attributes to nParticles

You can add dynamic attributes on an individual basis. For instance, after you become familiar with the attributes of a particle render type, you can selectively add only those you need without adding all the default attributes. By adding the fewest attributes necessary, you’ll prevent unnecessary processing and avoid cluttering the Attribute Editor.

For example, suppose you select the Points render type and want to adjust only the point size of the particles. You can add only the attribute that sets the point size, while not adding any others.

To selectively add a dynamic attribute to a nParticle object

  1. Select the nParticle object.
  2. In the Add Dynamics Attributes section of the Attribute Editor, click the General button.

    The Add Attribute window is displayed.

  3. In the Add Attribute window, select the Particle tab.
  4. Select an attribute.
  5. Click Add to add an attribute.
  6. Click OK when you are done adding attributes.