nParticle Wind Generation attributes

Air Push Distance

Specifies the distance over which the wind created by the motion of the current nParticle object affects nCloth objects or other nParticle objects in the same Nucleus system. The motion of the current nParticle object determines the direction of the wind.

When Air Push Distance is 0, no wind is generated by the motion of the current nParticles. When Air Push Distance is greater than 0, the wind created by the motion of the current nParticle object affects nCloth or other nParticle objects in the same Nucleus system. The higher the Air Push Distance, the greater the distance over which the wind created by the motion of the current nParticle object affects nCloth or other nParticle objects in the same Nucleus system.

Note:
  • We recommend that you do not use Wind Shadow Distance and Air Push Distance together.
  • Air Push Distance is more processor-intensive than Wind Shadow Distance.
  • The effect of Air Push Distance is relative to the wind velocity, so a stationary object will slow down the wind within the push distance.
Air Push Vorticity

Specifies the amount of circulation or rotation in the flow of air being pushed by the current nParticle object, as well as the amount of curl in the flow of wind created by the motion of the current nParticle object. Air Push Vorticity changes the direction of the wind created by the motion of the current nParticle object.

Air Push Vorticity only affect’s your nParticles when Air Push Distance is greater than 0.

Wind Shadow Distance

Specifies the distance over which the current nParticle object blocks the dynamic wind of its Nucleus system from other nParticle, nCloth, and passive objects in its system.

When Wind Shadow Distancee is 0, no wind is blocked by the current nParticle object. When Wind Shadow Distance is greater than 0, the dynamic wind of its Nucleus system is blocked by the current nParticle object. The higher the Wind Shadow Distance, the greater the distance for which the current nParticle object blocks the dynamic wind of its Nucleus system.

Wind Shadow Diffusion

Specifies the amount the dynamic wind curls around the current nParticle object as it blocks the dynamic wind of its Nucleus system.

Wind Self Shadow

When on, the current nParticle object blocks the dynamic wind of its Nucleus system from affecting itself.