Because a soft body includes a particle object, special circumstances arise when you render the soft bodies with motion blur. See Set motion blur.
To render soft bodies with motion blur
- In the Attribute Editor for the soft body geometry, turn on Motion Blur in the Render Stats.
- In the Render Settings window turn on Motion Blur.
- Do one of the following:
- Set the Blur by Frame in the Render Settings window to 1.
- Select to create a particle disk cache before rendering (see nCache Options).