Long name (short name) |
Argument types |
Properties |
-allAttributes(-all)
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Show all attributes associated with the node regardless of type.
Use of this flag overrides any other attribute type flags and logical operation
that may be specified on the command.
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-bool(-b)
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boolean
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Show the attributes that are of type boolean.
Use the 'on' state to get only boolean attributes; the 'off' state
to ignore boolean attributes.
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-enumerated(-e)
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boolean
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Show the attributes that are of type enumerated.
Use the 'on' state to get only enumerated attributes; the 'off' state
to ignore enumerated attributes.
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-hidden(-h)
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boolean
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Show the attributes that are marked as hidden.
Use the 'on' state to get hidden attributes; the 'off' state
to get non-hidden attributes.
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-inherited(-in)
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boolean
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Filter the attributes based on whether they belong to the node type directly
or have been inherited from a root type (e.g. meshShape/direct or
dagObject/inherited).
Use the 'on' state to get only inherited attributes, the 'off' state
to get only directly owned attributes, and leave the flag unspecified to
get both.
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-internal(-i)
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boolean
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Show the attributes that are marked as internal to the node.
Use the 'on' state to get internal attributes; the 'off' state
to get non-internal attributes.
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-leaf(-l)
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boolean
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Show the attributes that are complex leaves (ie. that have parent attributes
and have no children themselves).
Use the 'on' state to get leaf attributes; the 'off' state
to get non-leaf attributes.
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-logicalAnd(-and)
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The default is to take the logical 'or' of the above conditions.
Specifying this flag switches to the logical 'and' instead.
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-multi(-m)
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boolean
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Show the attributes that are multis.
Use the 'on' state to get multi attributes; the 'off' state
to get non-multi attributes.
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-short(-s)
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Show the short attribute names instead of the long names.
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-userInterface(-ui)
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Show the UI-friendly attribute names instead of the Maya ASCII names.
Takes precedence over the -s/-short flag if both are specified.
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-writable(-w)
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boolean
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Show the attributes that are writable (ie. can have input connections).
Use the 'on' state to get writable attributes; the 'off' state
to get non-writable attributes.
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-type(-t)
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string
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static node type from which to get 'affects' information
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