In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-active(-act)
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Modifier to specify that instead of the current selection all active
nodes on the GPU should be queried.
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-allowDownloads(-adl)
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boolean
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Specifies whether downloads from GPU to CPU are allowed.
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-asNodeName(-nm)
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Modifier to specify that when a certain node attribute is queried it should
return the name of the node instead. This is useful when querying multiple
nodes at a time and the results need to be lined up with the node names.
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-asText(-txt)
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Modifier to specify that when the node state is queried the state should
be returned as text instead of a numeric code
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-deformerChain(-dch)
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Query the state of the nodes in the deformation chain of the specified meshes.
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-deformers(-d)
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Return a list of all currently registered GPU deformers.
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-dumpInfo(-di)
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List information about all supported deformation chains as JSON.
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-dumpOutliner(-dol)
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List information about all supported nodes as a python object.
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-gpuBlockPolicy(-gbp)
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string
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Specifies the gpu blocking policy for a node.
Currently, we support the following blocking modes:
"off" "on" "group" "upstream" "upstreamExcl" "upstreamMesh" "downstream" "downstreamExcl" "groupDownload"
Default is "off" which means the node causes no blocking of the GPU.
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-limitMinimumVerts(-lmv)
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boolean
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Specifies whether the limit on the minimum vert count of the geometry is used or not. The system configuration
determines a certain minimum size for geometries to be allowed on GPU.
When this flag is on this limit is obeyed. When this flag is off this limit is ignored.
This is only used for debugging purposes and is not saved to the file or any preferences.
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-list(-ls)
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Return a list of nodes that are currently active on the GPU.
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-members(-mbr)
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Return the names of the nodes that are in the same cluster as the specified nodes.
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-meshes(-m)
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Modifier to specify that only meshes need to be queried.
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-message(-msg)
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Return the messages associated with the specified nodes.
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-minimumVerts(-mnv)
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int
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Set the minimum vert count under which the geometry will not be allowed on the GPU (unless in a network
with qualifying geometries).
This is only used for debugging purposes and is not saved to the file or any preferences.
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-nodeInfo(-ni)
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List all the information gathered during partitioning about the selected nodes
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-nodeStatus(-ns)
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Return the state of the node on the GPU. When queried it will return
a numeric code unless the asText flag is used as well.
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-omitPassthroughs(-opt)
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Whether opassthrough nodes like groupParts nodes should be ommitted from the dumped info or not
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-outlinerHash(-olh)
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Return the unique hash value for the current outliner state.
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-partition(-prt)
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Flag to force a repartition (for debug purposes only)
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-purge(-prg)
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Purge the data of any unused gpu nodes
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-reuseMode(-ru)
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string string
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Specifies how the GPU nodes can be reused when repartitioning. A mode has to be specified for each of the three
node types (deformer and displayMesh). A mode for a node type is one of the following:
- Mode "never" means they will never be reused
- Mode "immediate" means that nodes will remain in memory during repartitioning but the ones that are not in use immediatley after that will be purged
- Mode "always" means that all nodes will remain in memory during and after repartitioning for later reuse
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-verbose(-v)
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boolean
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Print more verbose information of other flags.
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