In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
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-activeMultisampleType(-mst)
|
string
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Query the current active multisample type.
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-activeRenderOverride(-cro)
|
string
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Set or query the current active render override.
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-activeRenderTargetFormat(-fpt)
|
string
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Query the current active floating point target format.
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-availableFloatingPointTargetFormat(-afp)
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Returns the names of available floating point render target format.
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-availableMultisampleType(-amt)
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Returns the names of available multisample type.
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-availableRenderOverrides(-aro)
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Returns the names of available render overrides.
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-camera(-cam)
|
string
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Specify the camera to use. Use the first available camera if the camera
given is not found.
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-currentFrame(-cf)
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Render the current frame.
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-currentView(-cv)
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When turned on, only the current view will be rendered.
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-enableFloatingPointRenderTarget(-efp)
|
boolean
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Enable/disable floating point render target.
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-enableMultisample(-ems)
|
boolean
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Enable/disable multisample.
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-frame(-f)
|
float
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Specify the frame to render.
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-height(-h)
|
uint
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The height flag pass the height to the ogsRender command. If not used,
the height is taken from the render globals settings.
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-layer(-l)
|
name
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Render the specified legacy render layer.
Only this render layer will be rendered,
regardless of the renderable attribute value of the render layer.
The layer name will be appended to the output image file name.
The specified render layer becomes the current render layer before rendering,
and remains as current render layer after the rendering.
This argument uses legacy render layers as this command does not recognize the newer
renderSetup render layer system introduced in Maya 2016.
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-noRenderView(-nrv)
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When turned on, the render view is not updated after image computation
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-width(-w)
|
uint
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The width flag pass the width to the ogsRender command. If not used,
the width is taken from the render globals settings.
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