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Synopsis

polyCreateFacetCtx [-append boolean] [-exists] [-image1 string] [-image2 string] [-image3 string] [-maximumNumberOfPoints int] [-planarConstraint boolean] [-subdivision int] [-texture int]

polyCreateFacetCtx is undoable, queryable, and editable.

Create a new context to create polygonal objects

Return value

None

In query mode, return type is based on queried flag.

Flags

append, exists, image1, image2, image3, maximumNumberOfPoints, planarConstraint, subdivision, texture
Long name (short name) Argument types Properties
-append(-ap) boolean createqueryedit
Allows to switch to polyAppendFacetCtx tool
-exists(-ex) create
Returns true or false depending upon whether the specified object exists. Other flags are ignored.
-image1(-i1) string createqueryedit
First of three possible icons representing the tool associated with the context.
-image2(-i2) string createqueryedit
Second of three possible icons representing the tool associated with the context.
-image3(-i3) string createqueryedit
Third of three possible icons representing the tool associated with the context.
-maximumNumberOfPoints(-mp) int createqueryedit
Allows the ability to set a upper bound on the number of points in interactively place before polygon is created. A value less than 2 will mean that there is no upper bound.
-planarConstraint(-pc) boolean createqueryedit
allows/avoid new facet to be non-planar.
If on, all new points will be projected onto current facet plane.
-subdivision(-s) int createqueryedit
Number of subdivisions for each edge.
Default: 1
-texture(-tx) int createqueryedit
What texture mechanism to be applied 0=No textures, 1=Normalized, Undistorted textures 2=Unitized textures
Default: 0

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Create a new poly facet create context, set it to add four vertices per new edge, then switch to it
polyCreateFacetCtx -s 4 polyCreateFacetCtx1;
setToolTo polyCreateFacetCtx1;