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Synopsis

setNodeTypeFlag [-display boolean] [-threadSafe boolean] [string]

setNodeTypeFlag is undoable, queryable, and NOT editable.

This command sets static data on the specified node type. This will affect the class of node type as a whole. The argument passed may be the name of the node type or the node type tag. Node type tags may be found using the objectType command.

Return value

booleanDid the command succeed?

In query mode, return type is based on queried flag.

Flags

display, threadSafe
Long name (short name) Argument types Properties
-display(-dsp) boolean createquery
Sets whether the node type will appear in the UI or not. Setting display to false will cause the node type to not appear in the UI. Query mode to obtain the value of the display flag.
-threadSafe(-ts) boolean createquery
This flag is obsolete. Has no effect.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// don't display unit conversion nodes
setNodeTypeFlag -display false `objectType -tagFromType unitConversion`;
// Returns 1

// don't display legacy render layers
setNodeTypeFlag -display false "renderLayer";
// Returns 1

// ask for the value of the display flag of unit conversion nodes
setNodeTypeFlag -q -display `objectType -tagFromType unitConversion`;
// Returns 0

// ask for the value of the display flag of legacy render layers nodes
setNodeTypeFlag -q -display "renderLayer";
// Returns 0