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jointDisplayScale(
float
, [absolute=boolean], [ikfk=float])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
jointDisplayScale is undoable, queryable, and editable.
This action modifies and queries the current display size of
skeleton joints. The joint display size is controlled by a
scale factor; a scale factor of 1 sets the display size to its
default, which is 1 in diameter.
With the plain format, the float argument is the factor with
respect to the default size. When -a/absolute is used, the
float argument refers to the diameter of the joint
display size.
float | Returns current display size of skeleton joints. |
In query mode, return type is based on queried flag.
connectJoint, ikHandle, ikHandleDisplayScale, ikSolver, ikSystem, ikSystemInfo, insertJoint, joint, jointCluster, jointLattice, mirrorJoint, removeJoint
absolute, ikfk
Long name (short name) |
Argument types |
Properties |
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absolute(a)
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boolean
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Interpret the float argument as the display size as
opposed to the scale factor.
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ikfk(ik)
|
float
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Set the display size of ik/fk skeleton joints.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# Half the display size with respect to the default size.
#
cmds.jointDisplayScale( 0.5 )
# Set the display diameter of the joint to 2 linear units.
#
cmds.jointDisplayScale( 2.0, a=True )
# Set the display diameter of ik/fk joints to 2 linear units.
#
cmds.jointDisplayScale(2.0, a=True, ik=True);