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nurbsEditUV([angle=float], [pivotU=float], [pivotV=float], [relative=boolean], [rotateRatio=float], [rotation=boolean], [scale=boolean], [scaleU=float], [scaleV=float], [uValue=float], [vValue=float])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
nurbsEditUV is undoable, queryable, and NOT editable.
Command Edits UVs on NURBS objects. When used with the query flag, it
returns the UV values associated with the specified components.
boolean | Success or Failure. |
In query mode, return type is based on queried flag.
nurbs, editUV, tweakUV, uvEditing
nurbsCopyUVSet, nurbsUVSet
angle, pivotU, pivotV, relative, rotateRatio, rotation, scale, scaleU, scaleV, uValue, vValue
Long name (short name) |
Argument types |
Properties |
angle(a)
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float
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Specifies the angle value (in degrees) by which the UV values are to be rotated.
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pivotU(pu)
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float
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Specifies the pivot value, in the u direction, about which the scale or
rotate is to be performed.
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pivotV(pv)
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float
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Specifies the pivot value, in the v direction, about which the scale or
rotate is to be performed.
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relative(r)
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boolean
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Specifies whether this command is editing the values relative to the currently
existing values. Default is true;
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rotateRatio(rr)
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float
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Specifies the ratio value by which the UV values are to be rotated.
Default is 1.0
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rotation(rot)
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boolean
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Specifies whether this command is editing the values with rotation values
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scale(s)
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boolean
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Specifies whether this command is editing the values with scale values
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scaleU(su)
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float
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Specifies the scale value in the u direction.
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scaleV(sv)
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float
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Specifies the scale value in the v direction.
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uValue(u)
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float
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Specifies the value, in the u direction - absolute if relative flag is false..
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vValue(v)
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float
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Specifies the value, in the v direction - absolute if relative flag is false..
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
result = cmds.sphere()
shape = result[0]
cmds.select(shape, r=True)
cmds.nurbsUVSet(create=True)
cmds.nurbsUVSet(useExplicit=True)
cmds.select(shape+".cv[3:5][2:4]", r=True)
# Rotate the UVs by 45 degrees
cmds.nurbsEditUV(angle=45)