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saveInitialState(
selectionList
, [attribute=string], [saveall=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
saveInitialState is undoable, NOT queryable, and NOT editable.
saveInitialState saves the current state of dynamics objects as
the initial state. A dynamic object is a particle shape, rigid body, rigid
constraint or rigid solver. If no objects are specified, it saves the
initial state for any selected objects.
It returns the names of the objects for which initial state was saved.
attribute, saveall
Long name (short name) |
Argument types |
Properties |
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attribute(atr)
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string
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Save the initial state of the specified attribute only.
This is a multi-use flag.
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saveall(all)
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boolean
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Save the initial state for all dynamics objects in the scene.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
cmds.saveInitialState( 'particle1' )
# Saves current state as initial state for particle1.
cmds.saveInitialState( all=True )
# Saves current state as initial state for all dynamics objects.