USD for Maya v0.16.0 Release Notes

USD version 0.16.0 is a feature release with your installation of Maya 2023. Visit the official Autodesk MayaUSD GitHub repository to obtain this version or any subsequent releases.

Highlights

This release installer includes the following improvements:

What's Fixed

Fixed Issues from GitHub
[GitHub 1419] Prims are drawn at the origin when using the default material viewport override MAYA-110842
[Pixar USD Issue 1516] Crash in TS4 scene when attempting to change purpose on large groups MAYA-113682
[Nvidia 200777676] driver bug: Screen-space ambient occlusion artifacts when using USD instancing & VP2 MAYA-112995
General Fixed Issues
Hardware selection mode issues with point snapping to correct prim MAYA-111846
Point snapping generates errors MAYA-109801
Remove hardcoded Ufe camera name MAYA-112895
Ungrouping USD prims gives // Error: Failed verification: ' !propName.IsEmpty() ' MAYA-112864
Read only layers still have the option to "revert to file" active MAYA-112793
Crash when loading\unloading the mtoh plugin in DirectX mode MAYA-105659
USD prims are still accessible to point snapping when hidden MAYA-110028
duplicating Maya data that has a USD correpondent causes the USD data to be overwritten MAYA-115074
instanced USD objects can't be merged back from maya on certain cases MAYA-120761
Maya USD error and no UI elements MAYA-121112
marking menu push UI not available on instanceable items that are in pulled state MAYA-121269
Improve updateSelectionGranularity performance MAYA-111159

Known Limitations

The following list of limitations remains in flux as development is ongoing.

USD stage creation workflow limitations

See Create a USD stage for more information

USD import and export workflow limitations

See USD import options and USD export options for more information

USD materials workflow limitations

See USD import options for more information