The options within the Toes Floor Contact Setup folder let you adjust how toes make contact with the floor.
Lets you choose the behavior of the toes as they contact the floor. The three different behaviors are outlined in the following table:
Option | Behavior |
---|---|
Sticky | Each toe sticks to the floor exactly where contact is made. |
Spread | Spreads the toes as they make contact with the floor, attempting to keep the position of the toes intact. Rotation is applied to the root of each toe. |
Sticky & Spread | Averages the toe behavior between both Sticky and Spread. |
Corrects unnatural toe rotation when toe floor markers contact the floor. At 100%, Toes Contact Roll Stiffness attempts to prevent the toes from rotating in impossible directions.
Lets you adjust the size of each of the floor markers used to outline the toe tips for the left and right feet.
Unlike hand and foot contacts, the outer mesh of each toe tip marker defines the area that makes contact with the floor.
To view the toe tips on your model, select > Show/Hide > Finger Tips from the Character Controls window.
When you characterize your character, toe tips are automatically placed at the end of the model’s toes, specified by the last joint or bone. To ensure toe tips work properly, you must specify an end joint or bone as the last node in each toe.
Right hand finger tips