Applies to 2021.1 Update and later
Define a 2D shape as a stencil and project it through the part
There are three types of polygonal shapes you can use as a stencil:
Polygon cuts are projected through the depth of the part based on the current view perspective. Rotate the model after the stencil is created to see its projection.
Create Polygon,
Create Circle, or
Create Rectangle.
Now use buttons





in the context view to choose a function:
| Button | Function | Note |
|---|---|---|
Create polyline
|
Create the cutting stencil as arbitrary polygonal line by successively adding more points. | |
Create circle
|
Create the stencil as a circle with a centerpoint and a radius. | |
Create rectangle
|
Create the stencil as a rectangle with a centerpoint, a width, a height, and a rotational angle. | |
Edit edge
|
Opens the dialog to define matching features on all polygon edges for joining parts | Only available for arbitrary polygons |
Select and position parts
|
Temporarily fixes the stencil and lets you move the part against the stencil | |
Reset perspective to cutting direction
|
Changes perspective to look perpendicularly onto the cutting stencil | |
Reset polygon
|
Clears all stencils |

New points are always added above the perpendicularly nearest edge regardless of the order in which corner points were placed.
Optional: To snap an edge to a multiple of 90°, hold Alt, then click on the edge near the point that should be moved.
Optional: Adjust the depth of the cut. In the context view, activate
Cutting depth, then specify a depth by number or by dragging the yellow arrow. The depth is only avaliable for the free polygon cut.
You can save and load existing cutting stencils on the Load/Save tab to reuse the same geometry.
The edges of polygon cuts can be configured to create dovetail, jagged, or puzzle-shaped edges.
Edit Edge in the context view.
To configure
only specific edges, right-click the edge and choose
Edit Edge

A cut with puzzle pins