View and define properties for material bump textures on the Appearances tab in the Material Editor panel of the Material Browser.
Legacy assets (and the materials that use them) are marked with the icon. This topic describes properties for a legacy appearance asset, which uses an older rendering shader. If the current appearance asset does not display the icon, see Appearance Asset Properties for information about its properties.
Property | Description |
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Type | Specifies the pattern to use on the finished surface. The image defines raised and lowered areas based on dark and light areas of an image file. Select Broom Straight, Broom Curved, Smooth, Polished, or Stamped/Custom. |
Image | Concrete materials only. Defines a custom pattern type. See Texture Editor. |
Amount | Specifies the relative height or depth of the specified bump pattern. Enter 0 to make the surface flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irregularities. |