UV Preferences

Unfold Settings

Optimize Iterations

See Optimize Iterations.

Prevent Triangle Flips

See Prevent Triangle Flips.

Prevent Self Border Intersections

See Prevent Self Border Intersections.

Room Space

Map Size

See Map Size.

Room Space

See Room Space.

Layout Settings

See Layout Settings.

Pack Settings

See Pack Settings.

Island Pre-Transform Settings

See Island Pre-Transform Settings.

Island Transform Settings

See Island Transform Settings.

Translate Islands

See Translate Islands.

Rotate Islands

See Rotate Islands.

Rotation Step

See Rotation Step.

Rotation Range

See Rotation Range.

Island Distribution Settings

Padding Units

See Padding Units.

Texture Map Size

See Texture Map Size.

Island Padding

See Island Padding.

Tile Padding

See Tile Padding.

Island Distribution

See Island Distribution.

Tiles U/V

See Tiles U/V.

Packing Region

See Packing Region.

U min/max

See U min/max.

V min/max

See V min/max.

Scale Mode

See Scale Mode.

Optimize Settings

See Optimize Settings.

Optimize Iterations

See Optimize Iterations.

Angle vs. Distance

See Angle vs. Distance.

Power

See Power.

Prevent Triangle Flips

See Prevent Triangle Flips.

Prevent Self Border Intersections

See Prevent Self Border Intersections.

Room Space

Map Size (Pixels)

See Map Size.

Room Space (Pixels)

See Room Space.

Manipulate

See Manipulate.

Rotation Step Size

See Rotation Step Size.

Use UV Lattice

See Use UV Lattice.

Columns/Rows

See Columns/Rows.

Use Bounding Rectangle

See Use Bounding Rectangle.

Falloff

See Falloff.

Visualize

See Visualize.

Sync Zoom

See Sync Zoom.

Show Grid

See Show Grid.

Show All Vertices

See Show All Vertices.

Show Borders

See Show Borders.

Fill Shading

See Fill Shading.

Show Texture

See Show Texture.

Show Checkerboard

See Show Checkerboard.

Show Manipulator

See Show Manipulator.

Custom Checkerboard

See Custom Checkerboard.

General

Show Remove Degenerate Triangles Warning

Displays a warning when the user is about to removal degenerate triangles.

Show Cylindrical Projection Warning

If checked, a warning is shown before activating cylindrical projection, which splits geometry. Applying a cylindrical projection is not undoable.

Snapshot

Sets the default options for the UV Editor > File > Save UV Snapshot dialog. Takes a snapshot of the UV Editor's UV layout area and saves it to a file. Use this to build texture maps for use in other software, such as Photoshop.

Width/Height

Sets the default dimensions in pixels for the snapshot. When setting them, click the lock to lock the ratio.

UV Area

Sets 0 to 1 UV Space or Bounding Box as the default UV area used.