Use the Metadata Editor to manage key/value and query searches for specific information. This reduces Scenegraph complexity, controlling scene configuration and variants. Transport component information throughout your process for a software-agnostic pipeline integration. Work with multiple metadata sets, including imported metadata from CATIA, DGN, Inventor, IGES, JT, NX, CREO, SolidEdge, SolidWorks, STEP, and PLMXML. Add custom sets, as well as user-specific visualization metadata, such as colored tags. Favorite sets and save them. Copy and paste sets from one node to another, as well as from one categories to another. Assign a specific data type to your metadata, such as string, boolean, date, time, or others. We also included search and filtering of metadata in other modules.
Searches and Filtering
There are two search modes, basic and advanced. The advanced search is Python script-based and widget-based.
For a basic search, enter a search term in the search field. Its list updates to display only entries that contain the search term. Click the X to clear the search. For more precise search results, use the following tools:
Search Depth - Toggles between flat and recursive matching. When disabled, only top-level matches appear. When enabled, matches deeper in the hierarchy appear.
Flat Match | Recursive Match |
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Filter - Toggles filtering on and off. When the displayed content is filtered, changes to .
Filter Selection - Opens the Filter Selection menu for configuring the filter settings, when is pressed. Choose from:
For an advanced search, click . This clears any search terms from a basic search and exposes a field for entering Python script-based and widget-based search queries.
To return to basic searches, click to disable advanced search.
See Advanced Searches for detailed information on the interface and performing advanced searches.
This filters the content that appears in the List View, based on the option selected. Things such as a material with a tag assigned to it, or content in the Scenegraph, Camera Editor, Light Editor, or Sceneplate Editor that have elements with metadata sets assigned will appear in the List View. Use to filter what content is listed. Choose from the following:
Sets - Lists all metadata sets existing in the scene. The table displays all set entries, regardless of whether a set or its assigned objects are selected.
Scenegraph, Material Editor, Camera Editor, Light Editor, Sceneplate Editor, and All Objects - Lists all objects of the scene where metadata sets and/or direct entries are assigned. The table displays entries determined by the selection, be it set entries, object entries, or all assigned entries when an object itself is selected.
Selection Filter - Enables the last section when toggled on. Objects on which the last selection was executed in the viewport or other modules are listed in the list below.
List Tree
Use the List Tree and its options to add metadata and custom values to a node, like you do with the Node Editor. Here is a list of List Tree-specific icons. All others are used in various editors and a list of them can be found in Node Icons in the Tree View section.
Icon | Identity |
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Object-level Entry that is directly assigned to an object | |
Asset Set representing content in the Asset Manager | |
Asset Set assigned a custom color | |
Locked Set assigned a custom color |
For information on the list tree slider and its tools, see Slider.
For hiding or exposing a second graph, see Split Tree in the Tree View section.
Metadata Table
Use this table to quickly find content, using search and filtering options.
The following columns displayed can be modified, by dragging them to a new position, resizing, or using (the menu) to display and hide them. Some columns can be filtered and others searched.
Icon - Displays the following icons, which indicate a tag or entry and where is resides. These can be custom colored.
Assignment - Lists the set or object where entries are assigned, such as a material name or node.
Type - Indicates the type of metadata entry, such as a string or integer.
Key - Lists the chosen names of the metadata keys, such as a description.
Value - Lists the defined metadata value of its type, such as a VRED-Tag.
To the right of the table column names is . Click it to access a menu with a column list. Check an option to display the column and uncheck one to hide it.
For columns that can be filtered, click to access a menu of options specific to that column.
When the displayed content is filtered, changes to .
These options are common to both the Icon and Type columns.
These options are specific to the Icon column and can be used in combination with other filters to further refine your search:
Selecting options specific to the Type column will display all metadata sets of that type. Therefore, if String is selected, only metadata sets with an assigned string type are displayed.
Enter simple search term in the field for the Assignment, Key, and Value columns. When the column is displaying search results, the changes to .
To clear a search, either click the x next to the search term or delete the content in the search field.
Icon Bar
Create - Creates a set or entry.
Duplicate Set - Creates a duplicate of the selected sets.
Delete Set - Deletes the selected set.
Select All Objects - Selects everything with the assigned metadata in the Scenegraph.
Assign Sets To - Assigns the selected sets to the chosen assignment, such as your last selection, or any selected nodes, materials, cameras, lights, or sceneplates.
Delete All Unassigned Sets - Deletes all sets not assigned to an object.
Delete All Entries - Deletes all entries from the selection.
Remove All Set - Removes all the sets from the selected object.
Remove Selected Sets - Removes only the selected sets from their current object.
Focus Mode - Displays, in the table beside, the content of the list currently in focus. When enabled and displaying dual lists, the last active list is highlighted and all metadata elements in that list are displayed, regardless of any selection in the focused list. When disabled, the table displays only the content of the current selection.
Focused Mode Disabled | Focused Mode Enabled |
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