VRED starts in a VR mode that uses the current camera position. The camera height is set to the ground.
VRED supports these two floor detection modes for teleporting:
Click (Teleport Ground) to toggle between these modes.
Viewpoint adjustment modes are used to set viewpoint positions in relation to the position of the current HMD. For example, if you look directly at a viewport, independent from the current HMD position, orientation, and height, all modes should be set to True.
Mode | True | False |
---|---|---|
Adjust Height | Height will be Viewpoint Height - HMD height | Height will be floor height |
Adjust Orientation | Orientation will be Viewpoint Orientation - HMD orientaiton | Orientation will be viewpoint orientation |
Adjust Position | Position will be Viewpoint Position - HMD position | Position will be viewpoint position |
To pick and place objects in MR, you must first prepare the nodes. If objects are too large or small for your room, they will need to be scaled to an appropriate size before entering MR.
Place
.Nodes from your scene must be tagged before continuing. If this has not been done, see Preparing Nodes for Placement before continuing.
Wearing a connected Varjo HMD that supports MR, in VRED, select View > Display > Varjo HMD. The objects that were tagged with the Place
appear in MR.
Open the VR Menu with your controller and select Place.
When highlighted orange, the tool is enabled. When gray, the tool is disabled. An indicator appears above your controller stating what is active and picked.
Point to an object and continually squeeze the trigger to pick and move it on the virtual ground.
Use your controller to rotate it around the up axis.
Squeeze the Grip button to snap to 10 degree angle increments. Use this to help with the alignment of your object to another.
Follow these steps to prepare your nodes before entering MR. Note that objects that won't fit in your room will need to be scaled down before entering MR.
VarjoMarker
.Nodes from your scene must be tagged before continuing. If this has not been done, see Preparing Nodes for Markers before continuing.
Wearing a connected Varjo HMD that supports MR, in VRED, select View > Display > Varjo HMD. The objects that were tagged with the VarjoMarker
and number tags appear in MR.
Open the VR Menu with your controller and select Enable Markers.
The geometry jumps directly onto the marker.
Disable Enable Marker in the VR Menu to stop any jiggling of the object that may occur.
You can attach nodes to tracked markers, using a Python script. This script enables out-of-the-box functionality. The script attaches to all nodes with a name related to the marker id to the corresponding tracked marker. Use it to turn off some visual hints regarding the detection of markers.