Beams
Beams are created directly in the model, on the layer defined in the defaults.
Topics in this section
Beam Sections
Learn about working with simple and compound sections, welded and tampered beams and user defined sections.
Create Beams
Learn how to create different types of beams to use in your 3D model.
Beam Properties
Use the Beam dialog box to change the beam properties and parameters.
Disassemble Compound Profiles
This tool separates the assembly into single beams.
Insert Beam Cross Sections
For more clarity in the graphical representation, the beams are modeled with a simplified cross section contour.
Split and Merge Beams
Learn how you can split or merge beams in your 3D model.
Set a Beam Clearance
Using this command you can define the desired gap between two beams. The beams are automatically offset.
Create Beams and Columns Continuously
Create beams and columns continuously without dialog interruptions after each object creation.
Modify the Beam Length Using End Grip Points
Modify the length of beam elements by using the end grip points, without inadvertently changing the direction of the element.
Store Beam Information in Models
Learn how you can store custom data in your model and share it with others.
Parent topic:
Create Model Elements