Maya 2024.2 Update 发行说明
欢迎使用 Maya 2024.2 Update!您可以从 Autodesk Account 访问 Maya 2024.2 Update。

这些发行说明介绍了 Maya 和/或 Maya Creative 中包含的已知限制、问题和修复。要了解新功能和更新的工作流,请参见 Maya 2024.2 Update 新特性和 Maya Creative 新特性。
修复的问题
动画 |
Deleting addDoubleLinear node command deletes addDoubleLinear nodes with incoming message connections. MAYA-130804 |
Viewport and Attribute Editor do not refresh after removing keys. MAYA-130785 |
Graph editor is slow to respond when manipulating large numbers of keys. MAYA-130162 |
Delete first keyframe should update tangents in other keyframes. MAYA-130110 |
Lag dragging keys in Timeslider MAYA-129552 |
TimeEditor : Blendshape animation clips are not working. MAYA-129514 |
Time Slider : Ctrl-Copy Keys snapped on an existing key should replace the existing key at that time. MAYA-129470 |
Errors appear when selecting nodes with no rotation order with Reorder Rotation window open. MAYA-128940 |
Creating deformers on geometry that has multiple shader assignments when Component Tag is on creates groupParts and groupId nodes. MAYA-128905 |
Occasional crash when painting Blend Shapes and using the Grab and Smooth sculpting tools. MAYA-128456 |
基础 |
Time Editor hardcoded UI name causes errors if creating custom Time Editor. MAYA-130796 |
Recent files list not working correctly in Maya 2023/2024. MAYA-130252 |
Locked translate axis on a locator does not maintain white color when UI is refreshed. MAYA-129189 |
Update the attribute creation process to check for valid naming. MAYA-128899 |
New target added to referenced BlendShape name changes upon reload. MAYA-128824 |
attrEnumOptionMenuGrp doesn't update to reflect edits to the enum attribute. MAYA-128797 |
建模 |
Status Line numerical input field always uses Object pivot when inputting for relative transforms. MAYA-130525 |
Quad Draw: Symmetry breaks Extrude MAYA-130159 |
Quad Draw: Relax causes Y value of vertex to collapse to 0. MAYA-130077 |
Quad Draw: tool no longer creates connected faces. MAYA-129867 |
RebuildCurve call followed by the makeIdentity call ran concurrently reverts the curve CV's. MAYA-129566 |
UV Editor: Texture connected to a HW Shader does not display when re-selected. MAYA-129531 |
渲染 |
Per-face component shading assignments are scrambled by deleting history. MAYA-128865 |
绑定 |
Saving a reference model with IK handles will deform it when opened. MAYA-130997 |
Wire Deformer : Deleting the wire node deletes original curve as well. MAYA-130609 |
Tension deformers with zero length edges break in Maya. MAYA-130488 |
Added a message in the Deformer Attributes list when a deformed node is removed. MAYA-130463 |
copySkinWeights fails when the source is in component mode and the target is in object mode. MAYA-130408 |
copySkinWeights fails when the source is in object mode and the target is in component mode. MAYA-130168 |
FBX does not support multiple skin clusters. MAYA-130157 |
Snap to Projected Center is not working when creating joints. MAYA-129107 |
Incorrect skin weight values returned by MFnSkinCluster.getWeights() command with periodic nurbs. MAYA-129062 |
Dual Quaternion skinning causes undo function to fail. MAYA-128993 |
Crash in copySkinWeights command if component tags are enabled. MAYA-128734 |
Editing components using deformer command on deformer with component tags should give warning. MAYA-128026 |
UI |
Prevent specific flag settings in modelEditor command from transferring to other scenes. MAYA-129578 |
Changing Enum Attributes in Channel Box is not updating. MAYA-129201 |
Delay in update with Enum attribute values in the attribute editor. MAYA-128793 |
Maya should respect shelf under shelf path registered after Maya startup. MAYA-128397 |
USD |
Lasso Tool is not UFE aware. MAYA-130590 |
Exporting arbitrary attributes information missing from MayaUSD documentation. MAYA-129268 |
Duplicate: Maya not duplicating prims with payload properly. MAYA-129169 |
USD with UDIM texture doesn't display properly in Maya 2024. MAYA-128888 |
USD: Center pivot on point instanced geometry is not persistent. MAYA-128599 |
Export with exportroots behavior changed from 0.19.0 to 0.21.0. MAYA-128511 |
Import Chaser doesn't receive information on how to match USD prim to DAG paths. MAYA-128420 |
Maya crashes if USD instanceable is used together with varying visibility. MAYA-126933 |
视口 |
MPxContext::drawFeedback not being cleared during doPtrMoved. MAYA-130885 |
MSceneRender::objectSetOverride() is not rendering expected objects. MAYA-130002 |
CER: 51067182 - Fixed a crash in the Viewport vertex buffer. MAYA-129729 |
Slow playback when multiple viewports are open with different display settings. MAYA-129624 |
Instances: Target Weld no longer works MAYA-129422 |
ShaderFX node groups cannot be saved to disk if custom user path is set. MAYA-128544 |
Controller tagged to MPxGeometryOverride's transform slows down playback. MAYA-128431 |