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       currentUnit [-angle string] [-fullName] [-linear string] [-time string] [-updateAnimation boolean]   
      currentUnit is undoable, queryable, and NOT editable.
      This command allows you to change the units in which you will work
in Maya. There are three types of units: linear, angular and time.
The current unit affects how all commands in Maya interpret their
numeric values. For example, if the current linear unit is cm,
then the command:
move 5 -2 3;
sphere -radius 4;
will be interpreted as moving 5cm in X, -2cm in Y, 3cm in Z, and as
creating a sphere with radius 4cm. Similarly, if the current time unit
is Film (24 frames per second), then the command:
currentTime 6;
will be interpreted as setting the current time to frame 6 in the Film
unit, which is 6/24 or 0.25 seconds.
You can always override the unit of a particular numeric value to a
command be specifying it one the command. For example, using the above
examples:
move 5m -2mm 3cm;
sphere -radius 4inch;
currentTime 6ntsc;
would move the object 5 meters in X, -2 millimeters in Y, 3 centimeters
in Z, create a sphere of radius 4 inches, and change the current time
to 6 frames in the NTSC unit, which would be 0.2 seconds, or 4.8 frames
in the current (Film) unit.
	  
      
      | string | The new current unit that has been set | 
In query mode, return type is based on queried flag.
      
      displayAffected, displayColor, displayCull, displayLevelOfDetail, displayPref, displayRGBColor, displaySmoothness, displayStats, displaySurface, hide, refresh, showHidden, toggle
      
    
      angle, fullName, linear, time, updateAnimation
      
      
        
          
            |  Flag can appear in Create mode of command |  Flag can appear in Edit mode of command | 
          
            |  Flag can appear in Query mode of command |  Flag can be used more than once in a command. | 
        
// What is the current linear unit?
currentUnit -query -linear;
// What is the current angular unit in its long name form?
currentUnit -fullName -query -angle;
// Change the current time unit to ntsc
currentUnit -time ntsc;
// Change the current linear unit to inches
currentUnit -linear "in";