Use this dialog to associate any number of delegates with an equal number of bipeds. Add delegates and bipeds to the two lists, and order them so the desired pairs are across from each other. Then choose Make Specified Associations and click the Associate button. Alternatively, you can remove existing delegate-biped associations, or simply associate each delegate with the biped nearest it in the scene.
To clear highlighted items, control-click them.
Add Click this to open the standard 3ds Max Select dialog, which lists all bipeds in the scene that are not currently listed in the Associate Bipeds with Delegates dialog. Make your selection, and then click the Select button to add the delegates to the Objects list.
Remove Removes the highlighted biped or bipeds from the list.
When Make Specified Associations is chosen and you click the Associate button, character studio creates associations between pairs of items at matching positions in the lists.
You can highlight any number of objects from this list for shifting up or down, or deleting.
To clear highlighted items, control-click them.
Add Click this to open the standard 3ds Max Select dialog, which lists all delegates in the scene that are not currently listed in the Associate Bipeds With Delegates dialog. Make your selection, and then click the Select button to add the delegates to the Delegates list.
Remove Removes the selected delegate or delegates from the list.
Implements specified changes, calculates any random values, and closes the dialog. Button text changes to "Disassociate" when the Clear Associations option is chosen.
Remembers any changed settings and closes the dialog. No new delegate settings are calculated or applied.
Ignores any changes and closes the dialog.