The Zoom Extents All flyout is available in all viewports. It lets you zoom extents for all objects or for selected objects.
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Note: How you navigate viewports depends on which
interaction mode, 3ds Max or Maya, is active.
The flyout has two options:
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Zoom Extents All centers all visible objects in all viewports. This control is useful when you want to see every object in a scene in every available viewport.
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Zoom Extents All Selected centers a selected object, or set of objects, in all viewports. This control is useful when you want to navigate to small objects lost in a complex scene.
Procedures
To zoom all objects in one viewport:
- Activate the Perspective or orthographic viewport you want to zoom.
- Click Zoom Extents.
The viewport displays all objects in the scene.
To zoom on a specific object:
- Activate the perspective or orthographic viewport you want to zoom.
- Select the object by clicking it, or press
H to select it by name.
- Click Zoom Extents Selected.
The viewport displays the selected object.
To exclude an object from Zoom Extents:
Use this procedure, for example, to ignore lights that are far away from the other objects in the scene.
- Click an object to select it.
- Right-click the object and choose Properties.
- In the Display Properties group, make sure properties are set to By Object.
- Turn on Ignore Extents.
The object will now be excluded by Zoom Extents and Zoom Extents Selected.
Interface
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Zoom Extents All Selected
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Centers and magnifies views so just the selected objects or sub-object selections in the scene are shown in all viewports. If no objects are selected, the effect is the same as Zoom Extents All.
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Zoom Extents All
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Centers and magnifies views so all the visible objects in the scene are shown in all viewports.