Editable Poly Settings

These topics describe settings for tools for editing Editable Polymesh surfaces. The settings are used in Interactive Manipulation mode, in which you can adjust settings parametrically and see the results immediately in the viewports.

The Caddy Interface

By default, most settings described in this section use the caddy, an "in-canvas” interface that comprises a dynamic label and a set of buttons superimposed on the viewport. The caddy is available when Enable Caddy Controls is on; when off, the software uses standard settings dialogs, as shown in the following illustration. Both interfaces provide identical results.

When Enable Caddy Controls is off, the editable poly settings use standard dialogs.

Note: You can also use the caddy in Manipulate mode to adjust Soft Selection properties and certain sub-object settings. For details, see Select And Manipulate.

You use familiar mouse-based methods for adjusting caddy settings, including clicking and dragging spinners, drop-down lists, and keyboard entry. However, it’s important to understand the specifics of interacting with the caddy interface as detailed following:

Settings Persistence

With the following exception, settings persist throughout the current session and affect subsequent use of the related tool. For example, if you change the Segments value for the Bridge tool, and then use the tool subsequently in Direct Manipulation mode, the altered Segments value is applied automatically.

The exception is where you apply a setting directly, typically by dragging on a sub-object. For example, changing the Chamfer Amount setting with the caddy doesn’t apply to chamfering a sub-object directly, because you set the amount by dragging.