Tri Patch creates a flat grid with 72 triangular faces. The face count remains at 72, regardless of its size. The faces become larger to fill the area as you increase the size of the grid.
To create a Tri Patch:
To edit a Tri Patch:
The Tri Patch collapses to an Editable Patch.
You can animate vertices and vectors with an Editable Patch modifier.
The Name and Color rollout lets you rename objects and change their wireframe color.
Sets the patch center.
Sets the patch length.
Sets the patch width.
Creates a patch based on the XYZ, Length, and Width values.
Sets dimensions of grid in current units.
Creates map coordinates for applying mapped materials. Default=off.