OCIO-based color management in 3ds Max provides an end-to-end workflow, ensuring properly managed colors for input, display, and output. However, color management has not been implemented for all features and areas of the interface.
The Exposure Controls are not aware of color management, and allow you to incorrectly apply a second tone-mapping operation on top of the view transform. For details, see Exposure and Color Management.
Additionally, the view and display transform are not applied to the Exposure Controls' Render Preview thumbnail.
Any literal color values (including solid colors and other color parameters) in the scene are assumed to be in the rendering space, but they are not converted when you change the rendering space of a scene that has already been set up. This can result in final colors that were not intended, so it's best to set up color management at the start of a new scene or project.
OCIO-based color management is not available in the viewport when using the Nitrous Direct3D 9 (DX9) or Legacy OpenGL display drivers. However, image files are still rendered correctly.
In addition if a config file contains color spaces where some part of the transform is implemented through a referenced LUT file, those spaces are not supported by OSL shaders for viewport display.
The ActiveShade window that is available from the Render flyout does not apply the view and display transforms, making it appear dark. This is not an issue when using ActiveShade directly in the viewports.
The UV Editor (Edit UVWs dialog) uses the Gamma Workflow to display textures in its workspace.
The VertexPaint tool has not been updated for color management. Some aspects may work incorrectly.
Color management is not applied when loading Substance (.sbar) texture files.
The RAM Player does not apply view or display transforms. To show the correct colors, make sure that the appropriate transforms have already been baked into the images.
Color management is not applied to views shared using
.Autodesk Civil View for 3ds Max is not color-managed.
The Viewport Canvas tool is not compatible with color management.