Creates cameras and chooses the path to follow.
Camera Creation group
- Create New Camera
- Automatically creates a free or targeted camera in the scene. Cameras are named Walkthrough_Cam followed by a sequence number.
- Free (The default.) When chosen, the new camera is a free camera.
- Targeted When chosen, the new camera is a target camera.
Cameras group
- [list of cameras]
- Lists cameras in the scene by name.
- Targeted
- Controls whether a selected camera in the Camera list is targeted or free. Turning on Targeted for a free camera will change it to targeted; turning it off for a targeted camera will change it to a free camera. Default=off.
- Set Viewport to Camera
- Changes the active viewport to a camera viewport.
Path Control group
- Pick Path
- Click this button to select a path in the scene. After you select a path, the button label changes to the object's name. Click the Clear Path button to disassociate the camera from the selected path.
- Move Path to Eye Level
- When turned on, moves the path to the height set for Eye Level. When turned off, it moves the path to its original height when created.
- Eye Level
- Allows you to specify a precise height of the path that either raises or lowers the camera view.