When loading an OpenVDB file in an Arnold Volume object, you should see the volume in the viewport with different display settings. The display settings adapt the display of the volume objects based on the viewport mode.

Standard

Wireframe Override
The look will not change drastically in the viewport between the Standard and High-Quality display modes.
Box display of the quads to show the wireframe shape of the volume.
No shading applied on the volume object.
Basic shading of the volume object.
Uses the same display option modes as other mesh objects in 3ds Max.
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| Display as box | Display as options |
Only the bounding box shows the extent of the volume object.
If no display options are chosen in the object properties this just displays based on the current display mode.
Volume object that contains grids, such as the Arnold volume object (Fog) or level sets (SDF (signed distance fields), display properties as a rollout on top of the object's user interface in the modifier stack.
The viewport display rollout only contains functionality for the viewport display options. No functions that affect the rendering in Arnold are part of this rollout.

This is what is displayed in the viewport to represent the selected channel/grid of the volume in volume display mode.
Selects the viewport volume display type. The choice of quality will affect the performance.
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| Volume (default) | Active voxels | Wireframe | Bounding box |
Limit: checkbox (default on).
Maximum: maximum amount of voxels displayed. Voxels are sparse in the volume so that even with a small amount, the shape of the volume is still perceivable.
The wire color of the object is used for the color of the active voxels.
A list of all the grids in the OpenVDB file is visible in the list view. Only one grid can be selected at once in the list. The selected grid in the list is the one displayed in the viewport. W hen there are multiple grids loaded, each grid has its own settings.
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| Density | Fuel | Heat | Temperature |
VDB volume with four channels/grids: density, fuel, heat, and temperature.

Grid List items:
Float grid.
Signed density field grid (level set).
Vector and point grids are not currently supported.
The name of the selected Grid/Channel.
Defines visual representation of the volume in the viewport. Defines what options are available for the type of grid. There are three types of grids:
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| Color | Blackbody | Gradient Ramp | Turbo Spectrum |
Threshold (default: 1).
Density Multiplier (%). Default 0.1.

Display as: Color
Color gradient info visual (Blackbody colors).
Blackbody normalize (enabled by default).
Blackbody Intensity (default: 1.0).
Threshold (default: 1).
Density Multiplier (%). Default 0.1.

Display as: Blackbody
TexMap button (default: Gradient Ramp). Select a gradient map.
Gradient map colors.
Offset (curve). Curve editor for gradient map.
Threshold (default: 1).
Density Multiplier (%). Default 0.1.

Display as: Gradient Map
The Gradient Map can be instanced in the material editor for editing like any other map in 3ds Max.
Color gradient info visual (Turbo Spectrum gradient colors).
Threshold (default: 1).
Density Multiplier (%). Default 0.1.

Display as: Turbo Spectrum