Pick Visible

Picks or unpicks surfaces and meshes that are visible in a given view when the model is hardware shaded.

Access this tool from the Pick palette:

Pick Visible workflows

Pick or unpick visible objects

The following workflow assumes that Visualization > Hardware Shade or Visualization > Diagnostic Shade has been used to shade your model.

  1. Click in a view window to make it active.

  2. Select the tool.

  3. Select or deselect shaded surfaces and meshes in the view, in the same manner as with Pick Object , that is:

    • Click the to pick an inactive object, and unpick an active object.

    • Click the to replace the content of the pick list with the new selection.

    • Click the to unpick an object.

    • Hold down the key to add to the selection.

    • Use a pick box by clicking and dragging.

      Pick visible only picks shaded (visible) surfaces and meshes, even when using a pick box. You can adjust the view at any time.

      You can click anywhere on the object to pick it, not only on the wireframe.

      Note: Geometry that is visible through other geometry with transparent shaders will also be selected.