Bridge

Builds geometry that connects selected edges or faces to each other. Use this tool to connect subdivision objects together or to fill gaps in the same subdivision object with new geometry.

You can use a profile curve to direct path of the bridge geometry, which can better define the resulting shape.

Note: This tool cannot be used with NURBS surfaces.

Access the tool from the Subdivision Palette:

Subdivision Bridge settings

Pick Type

  • Faces - Choose this to select and bridge faces.

  • Edges - Choose this to select and bridge edges.

Divisions

Specifies the number of faces in the bridging geometry.

Rotation

This option is available only when a guide curve is selected. Use Rotation to rotate the curve around the axis of the bridge geometry, which is the center point between the start and end of the selected edge.

Flip Direction 1/Flip Direction 2

When you bridge edges between two separate subdivision bodies, or between faces on the same object, edge direction can be ambiguous and result in a twist. Use Flip direction options to flip the edge direction to get the desired result.

Flip direction 1 controls the direction of the first selected set of edges or faces, while Flip direction 2 controls the second set. Manipulator arrows display on the source and target edges to indicate their current direction. You can also use these manipulators to change edge direction as alternative to using the Flip direction options. You can change the edge direction before or after bridging the geometry as long as the Bridge tool is still activated.

Bridge tool workflow

  1. Shift-select the tool to open the control window.
  2. Do the following:
    • Select the appropriate Pick Type, either Edge or Face.
    • Specify the number of edge Divisions you want in the bridging geometry. You can also adjust the Divisions after building.
  3. Select the edges, edge loops, or faces on the source and target objects.
  4. (opitional) Select the guide curve you want to use to shape the bridge.
  5. Press the Spacebar or click the button in the viewport.
Note: If the geometry has unwanted twists when bridging faces, click an arrow manipulator on either edge or turn on Flip direction in the control window. This reverses the edge direction and removes twist in the geometry.