The MS-Draft tool extrudes flange surfaces from curves or surface edges in a chosen direction, optionally adding a draft angle and a crown shape.
In the Draft mode the direction of flange is determined in the XYZ space.
In Normal mode typically surface edges, isoparms of curve-on-surfaces are used as inputs, and the flange direction is determined by the normal directions of the surface they belong to.
Access the tool from the Surfaces Palette:
MS Draft settings
Draft - Creates surfaces from curves or surface curves that all extrude in a vector direction. Adding a draft angle adjusts the direction of the surfaces 'outwards' or 'inwards' from the vector direction, to allow for extraction from a mold, or for design purposes.
Normal - Creates surfaces from surface curves that extrudes in the direction of the normal of the underlying surface(s). Adding an angle value adjusts the direction of the surfaces 'outwards' or 'inwards' from the normal direction.
When the Angle value is zero, the surfaces follow the Draft or Normal direction.
Adding an angle value modifies the surface direction equally in all directions. Use the Flip Angle button to switch between negative and positive angles. (This has the same effect as manually changing the numerical entry with a '-'.)
The length of the flange surface from the input curves or surface curves.
Defines which distance the flange Length represents.
Default – The flange is built to the Length value specified.
Projected – The Length value is used to calculate an offset distance from the input curve, and the flange is built to that distance. If the draft angle is zero, then the default and projected values will be the same. If an angle is applied, then the true length of the flange will be different to the Length value specified.
Turn Double-sided on to build draft surfaces on both sides of a curve simultaneously. By default two sets of surfaces are built either side of the input curve. Select the Single Surface option to create a single surface instead.
Select this option to handle corner conditions when two flange surfaces meet. The flanges are extended and trimmed to their intersection so they join properly at corners. You can choose to Trim or Trim Convert the flanges.
Reverses the direction of the built surface(s).
Viewport manipulators
The following settings can be modified interactively using the manipulator:
Enter numerical input at the prompt line.
Additional manipulators can be added using a Shift
-click on an input set that doesn't have any tangent breaks. These can be used to create variable angle and/or length MS Draft surfaces.
To work with additional manipulators:
Shift
-click the input curve to add manipulators. MS Draft advanced settings for Type: Draft
3D Rotation – (Default) An accurate calculation using an envelope of cones to determine the direction of the flanges. This gives more accurate results for injection molding, but works best for small draft angles. With large angles the flange surfaces can get distorted, in which case switch to the 2D rotation method.
2D Rotation – The draft vector is just rotated out of the draft/tangent plane. This method is more stable mathematically, and does not break down for large angles. The flanges may not be accurate for molding requirements, so should be checked using the Surface Evaluation diagnostic shader.
The Length setting in the control window is disabled, and the flange length is determined instead by selecting a target surface (or surfaces). This acts as a limit to the extrusion length of the draft surfaces.
After selecting the curves or surface edges/curves, you will be prompted to hit the Accept button (to complete curve selection), and then to select the bounding surface(s).
Selecting Radial orients the draft radially.
The Radial option creates a variation of the original draft surface. However, the radial surface does not follow the direction of the draft vector, so some radial draft surfaces may not meet the draft requirements. (The surface will fail the draft angle check in the Surface Evaluation diagnostic shader. The larger the angle between the default non-radial draft surface and the radial draft surface, the more likely the draft check will fail.)
To create a radial draft surface that satisfies the draft requirements, the Refit option attempts to refit the radial surface to the original draft surface, while still following the radial directions. It changes the radial draft surface to degree 2 in the draft surface length (V) direction, then aligns the upper row of CVs on the radial draft edge to the default non-radial draft surface, creating a crown. The resulting radial surface is closer to the original and produces better results when checking it with the Surface Evaluation diagnostic shader.
MS Draft advanced settings for Type: Normal
The default setting is off, in which case only a surface edge, isoparm or curve-on-surface can be selected for the Normal type, and the direction will be taken from the surface to which they belong.
Selecting Flange from Curve allows a free curve to be used instead, and the normal direction determined by choosing a surface, with one of the options:
From Surface - The direction of the flange will be taken from the surface normals of the selected surface, and the length will be specified using the Length value.
To surface - The length and direction of the flange will be taken from the surface normals of the selected surface. (The Length value in the Control Window will be disabled.)
After selecting the input curves you are prompted to select the surface to use for the normal direction.
The orientation vector allows adjustment of the edges of the flange surface(s). Use the manipulator to select a direction, or choose a vector in scene.
MS Draft common parameters
Multi-Surface Draft has the following Surface Tool Common Parameters sections:
In addition to the standard settings, MSDraft has the following specific settings.
Surface UV – Follows the U or V parameterization of the underlying surface. If this fails, then the COS is fit using the Curvature method.
Chordal – Fits based on the arc length. Each parameter step corresponds to an equivalent step in 3D. If the Segmentation Option is Bezier, Alias tries to produce equally spaced CVs.
Parameter – Matches the parameterization of the COS.
Curvature – Fits based on the arc length and curvature. Places more CVs in areas of higher curvature.
Blend – A hybrid of the Surface UV and Chordal fitting methods. A UV to Chordal Influence value of 0 is equivalent to using the Surface UV method. A value of 1 is equivalent to using the Chordal method. For values in between, the point distribution is a geometric mean between the two types.
These options let you choose what types of curves are selectable as input. This is especially useful when using box selection.
Surface Isoparm - Check this option to make surface isoparms selectable as input.
Surface Trim Edge - Check this option to make surface trim edges selectable as input.
Curve - Check this option to make free curves selectable as input. This option only appears when Type is set to Draft.
Curve-on-surface - Check this option to make curves-on-surface selectable as input.
The following option is specific to MS Draft.
Multi-Surface Draft workflows
Use the Multi-Surface Draft tool to create surfaces from a set of curves or surface curves.
Create one or more surfaces from a set of profile curves, along a pull direction.
Shift-select the Multi-Surface Draft tool icon.
In the control window set Type to Draft, and choose a pull direction from the Draft Vector Options.
In the Pick Mask section, turn off everything except Curve, so only free curves will be selectable as input.
Box-select all of your curves. The curves can be disjoint (non-touching), G0 (position continuous) or G1 (tangent continuous). You can also pick the curves individually if you want.
The Multi-Surface Draft manipulator appears.
Click the Build button.
The draft surfaces are built.
Do any of the following:
Click Update again to update the surface(s), or turn on Auto Update.
Double-sided draft surfaces with height = 30 and draft angle = 15.
You can add or remove curves from the selection, while in the tool, by clicking them.
Create one or more surfaces from a set of surface curves, either along a pull direction, or at an angle relative to the original surfaces.
Double-click the Multi-Surface Draft tool .
In the control window:
Click or box-select all your curves. The curves can be disjoint (non-touching), or continuous.
As each curve is added, it is highlighted, and a flange surface is built. A single flange surface is created no matter how many surface curves you have selected.
If you set Type to Draft, you will also need to select a pull vector to specify the initial direction of the surface. (Use the Draft Vector Options or use Construct Vector tool to create a vector object).
Use the manipulator(s) to adjust the flange/draft surface’s length or angle (see below).
You can add or remove curves from the selection, while in the tool, by clicking them.
Use the Multi-Surface Draft tool manipulators to change the Length and Angle, and to reverse the direction of the new surface(s).
Shift
-click the input curve to add manipulators. Move a manipulator along the curve by dragging the dot at the base of the manipulator. Remove manipulators by Shift
-clicking them.