Use this procedure to add gothic muntins to a window style.
You add the muntins by editing the display properties of the window style for a display representation, such as Model or Elevation, where you want the muntins to appear. You can add muntins to display representations individually. You can also add muntins to a single display representation and automatically apply the muntins to all display representations of that window style. You add the muntins block to the window style in the display properties. Each muntins block becomes a display component of the window style.
You can add the gothic pattern only to the top window sash. You can apply the gothic pattern to the following window shapes: round, half round, gothic, peak pentagon, or arch.
You can apply the gothic pattern to the following window types: awning, single hopper, single transom, vertical pivot, horizontal pivot, double hung, glider, single hung, single casement, and picture.
Specifying gothic pattern muntins
If you want to… | Then… |
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convert the muntin intersections to corners | under Muntin, select Clean Up Joints. |
convert all the muntins to one body with the joints cleaned up | under Muntin, select Convert to Body. |
Specifying gothic muntin cleanup joints
Count the panes across the bottom row.
If you want to add muntins to… | Then… |
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another window sash in the window style | repeat this procedure from step 8. |
another display representation | click OK, and repeat this procedure from step 5. |
all display representations of the selected window style | select Automatically Apply to Other Display Representations and Object Overrides. |
After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins.