To Add Starburst Muntins to a Window Style

Use this procedure to add starburst muntins to a window style.

You add the muntins by editing the display properties of the window style for a display representation, such as Model or Elevation, where you want the muntins to appear. You can add muntins to display representations individually. You can also add muntins to a single display representation and automatically apply the muntins to all display representations of that window style. You add the muntins block to the window style in the display properties. Each muntins block becomes a display component of the window style.

You can add the starburst pattern only to the top window sash. You can apply the starburst pattern to window shapes with a round, half round, or quarter round top.

You can apply the starburst pattern to the following window types: awning, single hopper, single transom, vertical pivot, horizontal pivot, double hung, glider, single hung, single casement, and picture.

Specifying starburst pattern muntins

  1. Click Manage tabStyle & Display panelStyle Manager.
  2. Expand Architectural Objects, and expand Window Styles.
  3. Select the style you want to edit.
  4. Click the Display Properties tab.
  5. Select the display representation where you want the changes to appear, and select Style Override.
  6. If necessary, click .
  7. Click the Muntins tab.
  8. Click Add.
  9. Enter a name for the muntins block.
  10. Under Window Pane, select Top.
    Note: The Starburst pattern is available only when Top is selected for Window Pane.
  11. Enter a value for the width of all muntins.
  12. Enter a value for the depth of all muntins.
  13. Clean up the muntin intersections:
    If you want to… Then…
    convert the muntin intersections to corners under Muntin, select Clean Up Joints.
    convert all the muntins to one body with the joints cleaned up under Muntin, select Convert to Body.

    Specifying starburst muntin cleanup joints

  14. Under Lights, select Starburst for pattern.
  15. Enter a value for Lights High to specify the number of light rows in a vertical direction.
  16. Enter a value for Lights Wide to specify the number of panes in the radial direction.
  17. Enter a value for Spokes to specify the number of radial muntin spokes.

    Specifying number of spokes for starburst muntins

  18. Click OK.
  19. Add additional muntins:
    If you want to add muntins to… Then…
    another window sash in the window style repeat this procedure from step 8.
    another display representation click OK, and repeat this procedure from step 5.
    all display representations of the selected window style select Automatically Apply to Other Display Representations and Object Overrides.
  20. Click OK three times.
  21. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins.