To Edit the Geometry of a Window Style

Use this procedure to edit the geometry of the profile used to define a window style. You can also add a profile to a window style that does not currently use a profile to define its shape.

  1. Add a window that has the style you want to change.
  2. Add or edit a profile:
    If you want to… Then…
    add an existing profile to the style select the window, click Window tabProfile panelAdd Profile. Select the name of the profile, and click OK.
    create a profile and add it to the style select the window, click Window tabProfile panelAdd Profile. Select Start from scratch for Profile Definition, enter a name for new profile, and click OK. A rectangular profile is created for you to edit to define the required geometry.
    edit the existing profile for the style select the window, click Window tabProfile panelEdit In Place.
  3. If prompted that the profile is not drawn to size, click Yes.

    The area of the window defined by the profile is selected and hatched in the drawing.

    Note: After you perform an editing task, you may need to select the profile again to perform another editing task.
  4. Edit the profile:
    If you want to… Then…
    change the shape of the perimeter of the profile or its ring select the profile, and use edge and vertex grips to adjust the shape.

    The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary.

    Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well.

    Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc.

    add vertices to the profile select an Edge grip, and press Ctrl to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press Enter.
    remove vertices from the profile select the Vertex grip for the vertex you want to remove, and press Ctrl to switch to the Remove edit mode. Move the cursor off the selected vertex, and click.
    replace an existing ring of the profile with new geometry select the profile, click Edit In Place tabProfile panelReplace Ring. Select the ring to replace, and select the new geometry. Press Enter to keep the geometry, or enter n (No) to erase it.
  5. Save or discard the changes:
    If you want to… Then…
    restore the profile to its original shape select the profile and click Edit In Place tabEdits panelCancel.
    save the changes to the current profile select the profile, and clickEdit In Place tabEdits panelFinish. The window style uses the edited profile to define its geometry. Any other objects or styles that use this profile are also updated with the edited geometry.
    save the changes to a new profile definition select the profile, and click Edit In Place tabEdits panelSave As. Enter a name for the new profile definition, and click OK. The window uses the new profile to define its geometry. Any windows of this style are updated with the new geometry. Other styles or objects that use the original profile are not affected.