These tables describe the default refraction, luminance, and color temperature settings that define self illumination for commonly used materials.
The index of refraction controls the degree to which light rays are bent as they pass through the material and thus distort the appearance of objects on the other side of the material.
Material | Index of Refraction |
---|---|
Air | 1.00 |
Water | 1.33 |
Alcohol | 1.36 |
Quartz | 1.46 |
Glass | 1.52 |
Diamond | 2.30 |
Custom | 0.00 - 5.00 |
Luminance causes a material to simulate being lit within a photometric light source.
Material | Luminance (candelas per square meter) |
---|---|
Dim Glow | 10 |
LED Panel | 100 |
LED Screen | 140 |
Cell Phone Screen | 200 |
CRT Television | 250 |
Lamp Shade Exterior | 1300 |
Lamp Shade Interior | 2500 |
Desk Lamp Lens | 10000 |
Halogen Lamp Lens | 10000 |
Frosted Bulb | 210000 |
Custom | unclamped |
The color temperature sets the color of the self illumination.
Material | Color Temperature (degrees Kelvin) |
---|---|
Candle | 1850 |
Incandescent Bulb | 2800 |
Flood Light | 3400 |
Moonlight | 4100 |
Daylight Warm | 5000 |
Daylight Cool | 6000 |
Xenon Arc Lamp | 6420 |
TV Screen | 9320 |
Custom | unclamped |