To Add a Photometric Light for a Luminaire

A luminaire is an object that manages the components of a light fixture. Light fixtures can be represented by embedding photometric lights in blocks that contain geometry.

An example of a luminaire object.

  1. Click Visualize tab Lights panel (expanded) Lighting Units drop-down American Lighting Units Find or International Lighting Units Find.

    Photometric lighting is enabled, and American or International lighting units is set.

  2. Click View tab Palettes panel Tool Palettes. Find
  3. On the Tool Palettes window, right-click the window's title bar and click Photometric Lights.
  4. Drag a light from the tool palette into the drawing area.
  5. Drag another light from the tool palette into the drawing area.
  6. Click Insert tab Block Definition panel Create Block. Find
  7. In the Block Definition dialog box, complete the options to create a new block definition.
  8. Click OK.
Note: When rendering a scene that contains a block reference with one or more lights, set the LIGHTSINBLOCKS system variable to 1. If LIGHTSINBLOCKS is set to 0, the lights contained in the block references inserted into a drawing are ignored during rendering.