Sets the maximum length of edges for mesh objects that are created by conversion from solids and surfaces.
Type: | Real |
Saved in: | User-settings |
Initial value: | 0.0000 |
You can use any non-negative number, including 0 (zero).
This setting affects mesh that is converted from another object using the MESHSMOOTH command. This value can also be set in the Mesh Tessellation Options dialog box.