You can create a simple shaded picture of the objects displayed in the current viewport. Shading fills certain objects with a solid color and removes the display of lines that are located behind the shaded objects. Each object is shaded using its current color.
In any view, you can shade the following types of objects:
- Objects with non-zero 3D thickness
- Circles
- Solid-filled polygons
- Wide polylines
- Surfaces and 3D solids (when viewing models created in AutoCAD)
Shading Options
On systems that display fewer than 256 colors, SHADE produces an image that removes hidden lines and displays the faces in their original color with no lighting effect.
You have four shading options:
- 256 Color. Creates shaded faces with no edge highlighting. You need a 256-color display to see the full effect of this option.
- 256 Color Edge Highlight. Creates shaded faces with edges highlighted in the background color. You need a 256-color display with the program's standard 256-color map to see the full effect of this option.
- 16 Color Hidden Line. Simulates a hidden-line display. The faces of polygons are painted in the background color, and the color of visible edges is determined by the color of the object. You can use any kind of monitor, including monochrome.
- 16 Color Filled. Draws faces in their original color but does not shade them. The program hides hidden lines and traces visible edges in the background color. You can use this setting on any kind of monitor.
Note: The SHADE command produces only flat shading.