To scale each displayed view in output accurately, set the scale of each view relative to paper space.
You can change the view scale of the viewport using
When you work in a layout, the scale factor of a view in a layout viewport represents a ratio between the actual size of the model displayed in the viewport and the size of the layout. The ratio is determined by dividing the paper space units by the model space units. For example, for a quarter-scale drawing, the ratio would be a scale factor of one paper space unit to four model space units, or 1:4.
Scaling or stretching the layout viewport border does not change the scale of the view within the viewport.
When creating a new drawing based on a template, the scales in the template are used in the new drawing. The scales in the user profile are not imported.
Once you set the viewport scale, you cannot zoom within a viewport without changing the viewport scale. By locking the viewport scale first, you can zoom in to view different levels of detail in your viewport without altering the viewport scale.
Scale locking locks the scale that you set for the selected viewport. Once the scale is locked, you can continue to modify the geometry in the viewport without affecting the viewport scale. If you turn a viewport's scale locking on, most of the viewing commands, such as VPOINT, DVIEW, 3DORBIT, PLAN, and VIEW, no longer function in that viewport.
Annotative objects are defined at a paper height instead of a model size and assigned one or more scales. These objects are scaled based on the current annotation scale setting and are automatically displayed at the correct size in the layout or when plotted. The annotation scale controls the size of the annotative objects relative to the model geometry in the drawing.
You can specify the default list of scales available for layout viewports, page layouts, and plotting in Default Scale List dialog box.