3D gizmos help you move, rotate, or scale a set of objects along a 3D axis or plane.
There are three types of gizmos:
By default, gizmos are displayed automatically when you select an object or subobject in a view that has a 3D visual style. Because they constrain modifications along specific planes or axes, gizmos help ensure more predictable results.
You can specify which gizmos are displayed when an object is selected, or you can suppress their display.
Gizmos are available only in 3D views that are set to use a 3D visual style such as Hidden. You can set the gizmo to be displayed automatically when you select a 3D object or subobject. Gizmos are also displayed during the 3D Move, 3D Rotate, and 3D Scale operations.
By default, the gizmo is initially placed in the center of the selection set. However, you can relocate it anywhere in 3D space. The center box (or base grip) of the gizmo sets the base point for the modification. This behavior is equivalent to temporarily changing the position of the UCS as you move or rotate the selected objects. The axis handles on the gizmo constrain the movement or rotation to an axis or plane.
Whenever you select an object in a 3D view, the default gizmo is displayed. You can change the value of the DEFAULTGIZMO system variable. You can also suppress the display of gizmos when objects are selected.
After the gizmo is active, you can also switch to a different type of gizmo. The switching behavior differs, depending on when you select the objects:
During a gizmo operation, you can also select a different gizmo type on the shortcut menu.
The following settings affect the display of gizmos: