Transforming 3D Text into Geometries

You can convert 3D Text objects into regular geometries. You can then export these geometries to the FBX format.

To convert a 3D Text node into a geometry:

  1. Select the node.
  2. From the context menu, select Generate Geometry.

    One geometry is created for every letter.

The conversion first hides the original object, and then connect the new nodes to the parent node. These connections preserve the scene's integrity.

Limitations: