Property that returns all of the result SurfaceBody objects contained within this ComponentDefinition.
| Name | Description |
| Delete Face, Boundary Patch and Stitch features | Demonstrates creating Face, Boundary Patch and Stitch features. |
| Client graphics texture-based color mapping | This test applies texture coordinates expressing distance from the origin to 'the triangle mesh of whatever Part you have open. It then creates either a discrete-band or continuous color mapper and allows you to adjust the values of the mapper to change the range of values that map to various colors. |
| Associative body copy | The following sample demonstrates copying bodies (associatively and non-associatively) across parts in an assembly. |
| Sketch Edit Orientation | This sample demonstrates modifying the orientation of a sketch. |
| Sketch Add | This sample demonstrates the creation of a sketch using the Sketches.Add method. |
| Sketch Add Oriented | This sample demonstrates the creation of a sketch using the Sketches.AddWithOrientation method. |