Method that creates a new work plane based on the three input points. The three input points must be unique non-coincident points. Point1 to Point2 defines the positive X axis and Point3 defines the positive Y direction. This method is not currently supported when creating a work plane within an assembly.
| Name | Type | Description |
| Point1 | Object | Input object that represents a point. This object can be a WorkPoint, Vertex, or SketchPoint object. |
| Point2 | Object | Input object that represents a point. This object can be a WorkPoint, Vertex, or SketchPoint object. |
| Point3 | Object | Input object that represents a point. This object can be a WorkPoint, Vertex, or SketchPoint object. |
| Construction | Boolean | Optional Input Boolean that specifies whether to create the work plane as a construction plane or not. The default is False, which indicates to create a standard work plane, not a construction work plane. A construction work plane is hidden from the user and is not displayed graphically or listed in the browser. If work features are created as construction:
This is an optional argument whose default value is False. |